Added a dynamic layout system where UI elements can be moved about on a tiled grid.
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@@ -0,0 +1,66 @@
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[gd_scene format=3]
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[ext_resource type="Script" path="res://scripts/layout_library.gd" id="1"]
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[node name="LayoutLibrary" type="PanelContainer"]
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visible = false
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z_index = 300
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layout_mode = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -424.0
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offset_top = 80.0
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offset_right = -24.0
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offset_bottom = 720.0
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theme_type_variation = &"VehicleBackground"
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script = ExtResource("1")
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[node name="Margin" type="MarginContainer" parent="."]
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layout_mode = 2
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theme_override_constants/margin_left = 16
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theme_override_constants/margin_right = 16
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theme_override_constants/margin_top = 12
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theme_override_constants/margin_bottom = 12
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[node name="Body" type="VBoxContainer" parent="Margin"]
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layout_mode = 2
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theme_override_constants/separation = 12
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[node name="Header" type="HBoxContainer" parent="Margin/Body"]
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layout_mode = 2
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[node name="Title" type="Label" parent="Margin/Body/Header"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "ELEMENT LIBRARY"
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theme_override_font_sizes/font_size = 20
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[node name="Close" type="Button" parent="Margin/Body/Header"]
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layout_mode = 2
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text = "×"
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tooltip_text = "Close library"
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[node name="List" type="ItemList" parent="Margin/Body"]
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custom_minimum_size = Vector2(0, 180)
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layout_mode = 2
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size_flags_vertical = 3
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theme_type_variation = &"LayoutLibraryList"
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same_column_width = true
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fixed_icon_size = Vector2i(24, 24)
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[node name="Description" type="Label" parent="Margin/Body"]
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custom_minimum_size = Vector2(0, 78)
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layout_mode = 2
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autowrap_mode = 3
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[node name="Size" type="Label" parent="Margin/Body"]
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layout_mode = 2
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[node name="Status" type="Label" parent="Margin/Body"]
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layout_mode = 2
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autowrap_mode = 3
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[node name="Add" type="Button" parent="Margin/Body"]
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layout_mode = 2
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text = "Add element"
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tooltip_text = "Place in the first available space, using the minimum size if needed"
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