Files
SurfaceSide-UI/scenes/node_3d.gd
2026-04-28 22:02:56 +02:00

12 lines
284 B
GDScript

extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
self.rotate_y(delta * 0.1)