Fix path to iOS binaries
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@@ -7,7 +7,7 @@
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>libEXTENSION-NAME.ios.template_release.universal</string>
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<string>libEXTENSION-NAME.ios.template_release.arm64</string>
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<key>CFBundleName</key>
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<string>Godot Template Cpp</string>
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<key>CFBundleDisplayName</key>
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