remove caching of the LIBNAME in CMake configuration to let the generated run configuration in Rider/CLion to updated as soon as the library name is changed, fixes https://youtrack.jetbrains.com/issue/RIDER-136871

This commit is contained in:
Ivan Shakhov
2026-03-17 12:43:45 +01:00
parent 7c3ab21127
commit 5f5a14f69f

View File

@@ -5,7 +5,7 @@ cmake_minimum_required(VERSION 3.17)
if(CMAKE_C_COMPILER) if(CMAKE_C_COMPILER)
endif() endif()
set(LIBNAME "EXTENSION-NAME" CACHE STRING "The name of the library") set(LIBNAME "EXTENSION-NAME") # "The name of the library"
set(GODOT_PROJECT_DIR "project" CACHE STRING "The directory of a Godot project folder") set(GODOT_PROJECT_DIR "project" CACHE STRING "The directory of a Godot project folder")
# Make sure all the dependencies are satisfied # Make sure all the dependencies are satisfied