remove caching of the LIBNAME in CMake configuration to let the generated run configuration in Rider/CLion to updated as soon as the library name is changed, fixes https://youtrack.jetbrains.com/issue/RIDER-136871
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@@ -5,7 +5,7 @@ cmake_minimum_required(VERSION 3.17)
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if(CMAKE_C_COMPILER)
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endif()
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set(LIBNAME "EXTENSION-NAME" CACHE STRING "The name of the library")
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set(LIBNAME "EXTENSION-NAME") # "The name of the library"
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set(GODOT_PROJECT_DIR "project" CACHE STRING "The directory of a Godot project folder")
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# Make sure all the dependencies are satisfied
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