tried (and failed) to get a white rectangle placeholder drawing, also streaming btw
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@@ -3,4 +3,5 @@ entry_symbol = "gdvapi_library_init"
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compatibility_minimum = "4.7"
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[libraries]
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linux.x86_64 = "res://bin/linux/gdvapi.linux.template_debug.x86_64.so"
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linux.editor.x86_64 = "res://bin/linux/gdvapi.linux.editor.x86_64.so"
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linux.template_debug.x86_64 = "res://bin/linux/gdvapi.linux.template_debug.x86_64.so"
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@@ -2,4 +2,5 @@ extends Node
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func _ready() -> void:
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$FileVideoStream.begin("res://badapple.mov")
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#$GDVAPIVideoStream.begin("udp://0.0.0.0:5000")
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pass
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@@ -5,4 +5,6 @@
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[node name="Node" type="Node" unique_id=2080300232]
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script = ExtResource("1_jdh55")
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[node name="FileVideoStream" type="FileVideoStream" parent="." unique_id=330752336]
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[node name="GDVAPIVideoStream" type="GDVAPIVideoStream" parent="." unique_id=1053894928]
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offset_right = 40.0
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offset_bottom = 40.0
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49
project/export_presets.cfg
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49
project/export_presets.cfg
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@@ -0,0 +1,49 @@
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[runnable_presets]
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Linux="Linux"
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[preset.0]
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name="Linux"
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platform="Linux"
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="exports/godot cpp template.x86_64"
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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patch_delta_min_reduction=0.1
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patch_delta_include_filters="*"
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patch_delta_exclude_filters=""
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encryption_include_filters=""
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encryption_exclude_filters=""
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seed=0
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encrypt_pck=false
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encrypt_directory=false
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script_export_mode=2
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[preset.0.options]
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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shader_baker/enabled=false
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binary_format/architecture="x86_64"
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/port="22"
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ssh_remote_deploy/extra_args_ssh=""
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ssh_remote_deploy/extra_args_scp=""
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ssh_remote_deploy/run_script="#!/usr/bin/env bash
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export DISPLAY=:0
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unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
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\"{temp_dir}/{exe_name}\" {cmd_args}"
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ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
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pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
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rm -rf \"{temp_dir}\""
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BIN
project/exports/badapple.mov
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BIN
project/exports/badapple.mov
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Binary file not shown.
BIN
project/exports/godot cpp template.pck
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BIN
project/exports/godot cpp template.pck
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4
project/exports/godot cpp template.sh
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4
project/exports/godot cpp template.sh
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@@ -0,0 +1,4 @@
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#!/bin/sh
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printf '\033c\033]0;%s\a' godot cpp template
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base_path="$(dirname "$(realpath "$0")")"
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"$base_path/godot cpp template.x86_64" "$@"
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BIN
project/exports/godot cpp template.x86_64
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BIN
project/exports/godot cpp template.x86_64
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@@ -18,3 +18,8 @@ config/name="godot cpp template"
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run/main_scene="uid://dh0oj81pufivs"
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config/features=PackedStringArray("4.7", "Forward Plus")
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config/icon="res://icon.svg"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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