Remove .framework folders and code signing for macOS and iOS

This commit is contained in:
unvermuthet
2025-02-19 11:52:20 +01:00
parent db25e65728
commit e4e73a26d7
7 changed files with 6 additions and 387 deletions

View File

@@ -1,32 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>libEXTENSION-NAME.macos.template_release.universal</string>
<key>CFBundleName</key>
<string>Godot Cpp Template</string>
<key>CFBundleDisplayName</key>
<string>Godot Cpp Template</string>
<key>CFBundleIdentifier</key>
<string>org.godot.godot-template-cpp</string>
<key>NSHumanReadableCopyright</key>
<string>Unlicensed</string>
<key>CFBundleVersion</key>
<string>1.0.0</string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>DTPlatformName</key>
<string>macosx</string>
<key>LSMinimumSystemVersion</key>
<string>10.12</string>
</dict>
</plist>